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Samurai Warriors 2

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Samurai Warriors 2
Developer(s): Omega Force
Publisher(s): Koei
Release date:
Playstion 2 Version
Japan February 24, 2006
United States/Canada September 19, 2006
Europe September 22, 2006
Australia September 28, 2006

XBox 360 Version

Japan August 17, 2006
United States/Canada September 19, 2006
Europe September 22, 2006
Australia September 28, 2006

PC Version

Japan July 11, 2008
United States/Canada June 27, 2008
Europe June 27, 2008
Genre: Hack and Slash
Game modes: Single Player, Multiplayer
Ratings: ESRB: TeenTeen
Platform(s): Playstation 2, XBox 360, PC

Samurai Warriors 2 (戦国無双2, Sengoku Musou 2) is the sequel to Samurai Warriors. The focus of this title goes beyond Nobunaga's reign and introduces Sekigahara. To contrast the darker colors planned for the original, the visual planner for this game wanted to make "a gold image" for the setting and characters.

Contents

[edit] Gameplay

Samurai Warriors 2's gameplay builds on the concepts from the first game by removing the "pose" attacks from the returning characters' movesets and adding two new unique special abilities that can be triggered by pressing R1 and Image:Square.png or Image:Tri.png. Also, characters movesets can evolve in a larger variety as they level up. Each character is also given a unique skill as they level up and are now assigned one of the following moveset types:

  • Charge - style the relies on Image:Tri.png attacks; the moveset closest to the original title
  • Normal - Image:Square.png intensive moveset; relies on normal attacks and is given many different charge attacks
  • Special - a mix of both styles; moveset is structurally close to the Charge type but the character has a balanced reliance on Image:Square.png and Image:Tri.png attacks

A new option for players is buying essentials from the shop with gold earned through battle. It allows players to purchase horses, bodyguards, and skills.

Skills have a higher importance than before and are easier to gain than the previous title. Aside from the shop, characters can "learn" them after defeating an enemy officer. The maximum level for the majority of skills is three. Rare level four skills can also be unlocked by completing a specific playthrough in the Survival mode stages. The newer skill system replaces the need to equip items from the first installment.

Discarding the branching storylines from the first title, Samurai Warriors 2 introduces "Dream Stages", which are proverbial "what if" situations that can be unlocked after completing a character's story. This means that failing or succeeding battle objectives no longer alter the characters' story. However, they continue to award players for fulfilling them and keep ally morale high.

The Create-A-Warrior, Versus Modes, and Challenge Modes do not return in this installment. The dual language option, the ability to ride various vehicles, and the archery option were also removed.

[edit] Modes

[edit] Story Mode

Same as the previous title with the exceptions listed above. Players begin with Yukimura, Ginchiyo, Kotaro, Oichi, Ieyasu, and Mitsunari initially available. If the player starts the game with a Samurai Warriors save, Hanzo and Kenshin can be played from the start. Having a Samurai Warriors: Xtreme Legends memory also allows Tadakatsu to be initially playable.

[edit] Free Mode

Limited to fighting as certain factions on each stage. Players have no access to unique character stages or the dream stage scenarios.

[edit] Survival

Survival Mode from the original Samurai Warriors returns in this mode but offers four random missions to choose from, some you must pay, some you do not. To unlock Ranmaru, certain missions must be accepted and completed in this mode.

[edit] Sugoroku

A mini-game which allows four players to participate with a character. The goal is to collect the requested amount of gold chosen by the player's predetermined settings. At the beginning of the game, three flags for each player will be divided in the map, and players earn gold and raise their ranks by collecting their respective flags and returning to their home base. Players can buy territories on the map or challenge other players for the control of a territory. Within the game, there are six different challenges:

  • Annihilate - players defeat as many enemies as possible
  • Chase - players defeat as many fleeing Fire Ninjas as possible
  • Destroy - players destroy as many boulders as possible
  • Race - players break through the castle doors and reach the end before the opponent does
  • Reveal - players uncover as many Sky Ninjas as possible
  • Steal - players collect as much gold as possible

Winning one playthrough in this mode is needed to unlock Okuni.

[edit] Characters

[edit] Returning

[edit] New

[edit] Cut

[edit] Free Mode Stages

[edit] Bugs and Glitches

Nene transformation glitches
While playing as Nene, a few funny glitches can occur when she uses her R1 transformation skill. Play as Nene and have her transform into Hanzō or Kotarō. Then perform a double jump. She will infinitely "fly" upwards until the players perform a jumping charge attack. When she's transformed into Nagamasa and performs his dashing attack, there is also the slight chance the transformation will cease to exist. The timing is a bit difficult but players can also transform into a dying CPU Nene. When this occurs, there is a chance that the game over music will play and basically cause the players to "die" with her.
Odawara Castle mission glitch
When Kotarō issues the "defeat 100 soldiers" challenge on the Eastern side of the stage, there is a slight chance that the game will fail to count when the players reach the goal. They'll be unable to finish the mission, but there is no real penalty since the gates still open when the mission's time limit ends.
Honnoji glitch
While playing as Ranmaru during the Oda forces version of Honnoji, there is a chance the game will say that the mission to rescue Nobunaga has failed. Even if the player has safely rescued him and ended the stage victorious, it will count as a defeat for the player.

[edit] Gallery

[edit] External Links

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